
Generative behavior for the future of games
To create games that live and breathe, we developed a behavior engine that uses foundation models to turn game systems into intelligent agents who can act and react autonomously.
It's a whole new world of possibilities for expressive characters, dynamic encounters and personalized experiences, without any game-specific training.
Our bottom up approach ensures that studios of all sizes can easily integrate these agents into any genre of game, without giving up their favorite tools and workflows.
Our Behavior Engine Works Out Of The Box
Built by AAA game developers and world-class AI researchers to empower creators
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